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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix(gui): Resolve the host's selected map through the map cache Platform Work towards platform support, such as Linux, MacOS
#3109 opened Aug 11, 2026 by bobtista Draft
1 task done
bugfix(network): Build map transfer paths with the platform separator Platform Work towards platform support, such as Linux, MacOS
#3108 opened Aug 11, 2026 by bobtista Draft
3 tasks done
bugfix(map): Write and scan the map cache with the platform separator Platform Work towards platform support, such as Linux, MacOS
#3107 opened Aug 11, 2026 by bobtista Draft
2 tasks done
bugfix(map): Guard the fallback map display name against a missing separator Platform Work towards platform support, such as Linux, MacOS
#3106 opened Aug 11, 2026 by bobtista Draft
2 tasks done
refactor(lib): Add path separator helpers to PathUtil Platform Work towards platform support, such as Linux, MacOS
#3105 opened Aug 11, 2026 by bobtista Draft
1 task done
bugfix(file): Keep the resolved prefix when a write path has a missing directory Platform Work towards platform support, such as Linux, MacOS
#3104 opened Aug 11, 2026 by bobtista Draft
2 tasks done
bugfix: Attacking infantry no longer attempt to path to their targets when force-evacuated from a vehicle Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3098 opened Aug 11, 2026 by Stubbjax Loading…
unify(drawable): Merge most of Drawable and Locomotor Gen Relates to Generals Unify Unifies code between Generals and Zero Hour ZH Relates to Zero Hour
#3097 opened Aug 10, 2026 by xezon Loading… Code foundation build up
perf(script): improve script search performance by 7-8x Gen Relates to Generals Memory Is memory related Performance Is a performance concern Script Is related to Script Engine, SCB ZH Relates to Zero Hour
#3096 opened Aug 10, 2026 by Mauller Loading…
1 task
feat(filesystem): Implement complete mod loading through -mod
#3091 opened Aug 10, 2026 by Jaredl-Dev Loading…
5 of 6 tasks
bugfix(replay): Validate next frame value in RecorderClass::readNextFrame for replay playback Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#3090 opened Aug 9, 2026 by Caball009 Loading…
1 task
bugfix(audio): Reapply Bink movie volume on first frame Audio Is audio related Bug Something is not working right, typically is user facing Minor Severity: Minor < Major < Critical < Blocker
#3083 opened Aug 9, 2026 by CryoTheRenegade Loading…
bugfix: Helicopters no longer land or remain landed at destroyed Airfields Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3080 opened Aug 8, 2026 by Stubbjax Loading…
unify(shell): Move Shell to Core
#3070 opened Aug 7, 2026 by Jaredl-Dev Loading…
bugfix(horde): Prevent dead units from being considered for horde membership Bug Something is not working right, typically is user facing China Affects China faction Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Nerf Makes a thing less powerful NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3067 opened Aug 6, 2026 by Stubbjax Loading…
tweak(gui): Animate GUI window moves fluently on high render frame rates Enhancement Is new feature or request GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker
#3061 opened Aug 5, 2026 by bobtista Loading…
1 task done
Decouple logic and rendering
bugfix(network): Prevent LAN lobby hang with long player names Bug Something is not working right, typically is user facing
#3039 opened Aug 1, 2026 by bobtista Loading…
3 of 5 tasks
refactor(network): Remove obsolete Online IP option Refactor Edits the code with insignificant behavior changes, is never user facing
#3036 opened Jul 31, 2026 by githubawn Loading…
Fix for Deployed units (Nuke Cannon) Buff Makes a thing more powerful Bug Something is not working right, typically is user facing China Affects China faction Controversial Is controversial Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#3035 opened Jul 31, 2026 by CookieLandProjects Loading…
refactor(player): Add slot-to-player lookup Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing
#3034 opened Jul 31, 2026 by CryoTheRenegade Loading…
unify(worldbuilder): Move unified WorldBuilder to Core
#3026 opened Jul 28, 2026 by OmarAglan Loading…
7 tasks done
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