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Missing features for Sprites #103

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@DarthGandalf
  • Animation speed: e.g. the two balls (health/mana) have 24 and 20 frames per second, to avoid being in sync.
  • Partially render the sprite: the ball's image is just a ball, but when the health or mana is not full, only part of it should be drawn
  • Change color: mana is blue, poison is green, but the image is the same, and it's red. HD images do color changes in HSV space.

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