| Systems & AI Infrastructure Engineer. Building, breaking, and shipping. | Email · LinkedIn · X |
I build developer tooling, AI infrastructure, and systems across Rust, Python, Go, and C.
- Contributor to Biome, implementing the
noExtendNativenursery lint rule in Rust to prevent prototype pollution (PR #11136) - Creator of TrumorGPT, a Graph-Based Retrieval-Augmented Generation (GraphRAG) architecture for real-time rumor detection and claims verification
- Creator of Kepa, a persistent memory layer for AI coding agents powered by CockroachDB vector search and MCP
- Contributor to LiteLLM, PDFio, and TTF across AI routing gateways and low-level C libraries
- Contributor to Meshery, authoring the Go module scaffold and CI testing pipelines for the Meshery MCP Server
- Creator of Meshery MCP Demo, a working proof-of-concept in Go for Kubernetes topology streaming and design deployment

