❓ What
The #854 stale pass re-renders every ready spot with render_version < Current. That includes spots promoted from an auditioned preview, so the take the operator approved by ear is replaced by a new render they haven't heard. It uses the same script, cast and bed, but it's a different performance.
🤔 Options
- Keep it: the point of a version bump is that old pipelines sounded worse, so every spot should get the fix.
- Skip promoted previews: stamp them at the current version on promote, or exclude them in
FindStaleReadyAsync, and let the operator re-render by hand.
- Ask the operator: flag them in the console as "a newer render is available".
✅ Done when
- There's a product decision (Dean), and the behaviour matches it, with a spec.
Follow-up to #854 (PR #861).
❓ What
The #854 stale pass re-renders every ready spot with
render_version < Current. That includes spots promoted from an auditioned preview, so the take the operator approved by ear is replaced by a new render they haven't heard. It uses the same script, cast and bed, but it's a different performance.🤔 Options
FindStaleReadyAsync, and let the operator re-render by hand.✅ Done when
Follow-up to #854 (PR #861).