# OpenQuest
This game was originally created by Michael Sheail in October 2007 for the Adventure Game Studio engine.
It is a short two room demo that demonstrates a number of the basic and intermediate features available in the engine.
Because it was a released with full source code and game assets available, it acted as a useful tool for learning the engine.
The code and all assets are free to modify and distribute, so as a result, it has been converted to other engines.
Source code and binaries are now available for the following engines: Adventure Game Studio, SCUMM compiled with ScummC, and Wintermute.
For more information on the game, refer to README.AGS