Bump SkiaSharp.NativeAssets.Linux from 4.151.0 to 4.151.1 - #74
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--- updated-dependencies: - dependency-name: SkiaSharp.NativeAssets.Linux dependency-version: 4.151.1 dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
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* Bump all outdated packages to latest Five pins were behind: SkiaSharp.NativeAssets.WebAssembly 4.151.0 -> 4.151.1 SkiaSharp.Views.Maui.Controls 4.151.0 -> 4.151.1 SkiaSharp.Views.WindowsForms 4.151.0 -> 4.151.1 Microsoft.Build.Framework 17.11.31 -> 18.9.6 Xamarin.AndroidX.Core.SplashScreen 1.0.1.1 -> 1.2.0.3 The three SkiaSharp entries close the split introduced by #73 and #74, which bumped SkiaSharp and SkiaSharp.NativeAssets.Linux alone and left the rest of the family a patch behind. GameEngine.Runner.Winforms consumes both SkiaSharp and SkiaSharp.Views.WindowsForms, so it was the one project actually mixing versions. Microsoft.Build.Framework is the bump that closed as PR #72. It fails with MSBL001 on its own: Microsoft.Build.Framework depends on Microsoft.NET.StringTools, CentralPackageTransitivePinningEnabled promotes that transitive to a top-level reference, and the promoted reference does not inherit the ExcludeAssets/PrivateAssets flags that Microsoft.Build.Locator requires in order to resolve MSBuild from the installed SDK at runtime. Microsoft.Build.Framework already carried those flags; StringTools did not exist as an explicit reference to carry them. Declaring Microsoft.NET.StringTools explicitly, with the same flags and the same IncludeAssets list already used for Microsoft.Build.Framework, is what makes the bump build. Applied to the three projects that reference MSBuild: GameEngine.Editor, GameEngine.Editor.Desktop and GameEngine.Editor.Tests. 249 tests pass. Note that none of them exercise SceneProjectCompiler, so the MSBuild assembly-loading path these flags exist to protect is covered by the build-time MSBL001 check only, not by a runtime test. * Hold Xamarin.AndroidX.Core.SplashScreen at 1.0.1.1 1.2.0.3 pulls a newer Xamarin.AndroidX.Core than the one Avalonia.Android 12.1.1 binds, and D8 fails packaging the APK: Type androidx.core.animation.AnimatorKt$addListener$1 is defined multiple times: obj/Release/net10.0-android/lp/72/jl/classes.jar, obj/Release/net10.0-android/lp/78/jl/classes.jar Both CI jobs failed on it; the build job builds the Android head too, so it was the same single cause twice, not two faults. It did not reproduce locally because this machine has no Android SDK and that project cannot build here. The other four bumps in this branch are unaffected and stay.
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Updated SkiaSharp.NativeAssets.Linux from 4.151.0 to 4.151.1.