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Graphics: MSAA sample count setting capped at 4x by default #240
Device.MsaaSamples picks the highest supported count up to 64x (Device.Queries.cs:266-284): expensive on desktop and wasteful on tile-based mobile GPUs, where 4x is the sweet spot.
Tasks
Add an MSAA sample-count setting to the render settings DataAsset, default 4x
Clamp to the device maximum
Unit test for the clamp
Acceptance Criteria
Default is 4x; the setting is respected and clamped
Related
Android plan task A5c · seniority Jr · mergeable now (.NET 10)
Activity
feat: Android phase A foundations #100