Dungeon limits stops session from being created if limits aren't met. It will also stop an individual player from entering dungeon field if limits are no longer met.
For example, a player may wear a set to meet GS requirements and enter lobby. However, if they change their equipment while in the lobby and no longer meet the requirements, they cannot enter the dungeon field until they meet requirements again.
Another example is a player entering the lobby and leaving the party. They cannot enter the field due to no longer being part of the party whose id is associated with the session.
Another example can be seen with maxUserCount - a player may join a Cathy Mart party and enter dungeon, and then leave the dungeon and party. However, they will still be registered as part of the session, and if a fifth player joined the party to fill their empty spot, they would be barred from entering due to the maximum amount of players being assigned to the session.
Dungeon limits stops session from being created if limits aren't met. It will also stop an individual player from entering dungeon field if limits are no longer met.
For example, a player may wear a set to meet GS requirements and enter lobby. However, if they change their equipment while in the lobby and no longer meet the requirements, they cannot enter the dungeon field until they meet requirements again.
Another example is a player entering the lobby and leaving the party. They cannot enter the field due to no longer being part of the party whose id is associated with the session.
Another example can be seen with maxUserCount - a player may join a Cathy Mart party and enter dungeon, and then leave the dungeon and party. However, they will still be registered as part of the session, and if a fifth player joined the party to fill their empty spot, they would be barred from entering due to the maximum amount of players being assigned to the session.