A dungeon completion increases the player's clear count for the dungeon, as well as increase the reward count (#71) and distribute rewards if possible.
The condition for dungeon completion are defined by clearType, being either trigger or monster.
clearType trigger means the dungeon will complete once trigger action DungeonClear is sent.
clearType monster means the dungeon will complete once an npc of id clearValue dies.
A dungeon completion increases the player's clear count for the dungeon, as well as increase the reward count (#71) and distribute rewards if possible.
The condition for dungeon completion are defined by clearType, being either trigger or monster.
clearType trigger means the dungeon will complete once trigger action DungeonClear is sent.
clearType monster means the dungeon will complete once an npc of id clearValue dies.