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Fix: housing - #457

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AngeloTadeucci merged 4 commits into
masterfrom
cubes
May 28, 2025
Merged

Fix: housing#457
AngeloTadeucci merged 4 commits into
masterfrom
cubes

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@AngeloTadeucci

@AngeloTadeucci AngeloTadeucci commented May 27, 2025

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  • Fixed issues in the cube portal
  • Fixed issues in the planner

Summary by CodeRabbit

  • Bug Fixes
    • Improved reliability when accessing player housing plots, reducing the risk of errors when entering or interacting with housing features.
  • Refactor
    • Updated internal logic to use a safer method for retrieving player-specific housing plots, enhancing stability and maintainability.
  • Enhancements
    • Prevented default plot creation for the home map to streamline housing initialization.
    • Refined map loading to exclude default home maps when no specific owner is provided.

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coderabbitai Bot commented May 27, 2025

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Walkthrough

The changes update several usages of plot retrieval in the housing and field management code. Instead of accessing the first plot in a collection, the code now uses the Housing.GetFieldPlot() method, which is player-specific and includes null safety. This affects portal usage, UGC map loading, and planner mode handling. Additionally, the default plot creation is skipped for the default home map, and the map loading query excludes the default home map when no owner is specified.

Changes

Files Change Summary
Maple2.Server.Game/Manager/Field/FieldManager/FieldManager.cs Updated Init to skip default plot creation for home map; modified UsePortal to use session.Housing.GetFieldPlot() for portal cube retrieval instead of .First().Value.
Maple2.Server.Game/PacketHandlers/LoadUgcMapHandler.cs Replaced direct plot access with session.Housing.GetFieldPlot(), adding null check before proceeding.
Maple2.Server.Game/Session/GameSession.cs Updated plot access in planner mode and return logic to use Housing.GetFieldPlot() with null safety.
Maple2.Database/Storage/Game/GameStorage.Map.cs Modified LoadPlotsForMap query to exclude default home map when ownerId is less than zero.

Sequence Diagram(s)

sequenceDiagram
    participant Player
    participant GameSession
    participant Housing
    participant FieldManager

    Player->>GameSession: Use Portal / Enter Planner Mode / Load UGC Map
    GameSession->>Housing: GetFieldPlot()
    Housing-->>GameSession: Player-specific Plot (nullable)
    alt Plot exists
        GameSession->>FieldManager: Proceed with portal or planner logic
    else Plot is null
        GameSession-->>Player: Abort operation (early return)
    end
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Suggested reviewers

  • Zintixx

Poem

In fields of code where portals gleam,
A rabbit hops with housing dream—
No longer first, but player’s own,
The plots are fetched, the seeds are sown.
With null checks tight and logic neat,
This patch ensures no faulty feat!
🐇✨


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📥 Commits

Reviewing files that changed from the base of the PR and between ff93327 and 8569476.

📒 Files selected for processing (1)
  • Maple2.Database/Storage/Game/GameStorage.Map.cs (1 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • Maple2.Database/Storage/Game/GameStorage.Map.cs
⏰ Context from checks skipped due to timeout of 90000ms (2)
  • GitHub Check: build
  • GitHub Check: build
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@AngeloTadeucci
AngeloTadeucci merged commit 068822b into master May 28, 2025
@AngeloTadeucci
AngeloTadeucci deleted the cubes branch May 28, 2025 05:12
@coderabbitai coderabbitai Bot mentioned this pull request May 29, 2025
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