refactor: update GuildHandler to use core PacketHandler base class - #552
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WalkthroughThe Changes
Sequence Diagram(s)sequenceDiagram
participant Client
participant GameSession
participant GuildHandler
Client->>GameSession: Sends packet
GameSession->>GuildHandler: Dispatches packet to handler
GuildHandler-->>GameSession: Processes with PacketHandler<GameSession> logic
Estimated code review effort1 (~2 minutes) Possibly related PRs
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🧠 Learnings (2)📓 Common learningsMaple2.Server.Game/PacketHandlers/GuildHandler.cs (2)Learnt from: AngeloTadeucci Learnt from: AngeloTadeucci 🧰 Additional context used🧠 Learnings (2)📓 Common learningsMaple2.Server.Game/PacketHandlers/GuildHandler.cs (2)Learnt from: AngeloTadeucci Learnt from: AngeloTadeucci ⏰ Context from checks skipped due to timeout of 90000ms. You can increase the timeout in your CodeRabbit configuration to a maximum of 15 minutes (900000ms). (2)
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