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WebGL build #6

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@Ardexius

Hey guys, I have some errors on building for webgl. any idea?

ArgumentException: The Assembly WindowsBase is referenced by System.Reactive ('Assets/Plugins/System.Reactive.dll'). But the dll is not allowed to be included or could not be found. UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List1[T] alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary2[TKey,TValue] cache, UnityEditor.BuildTarget target) (at <7587a42c8322471cbc42b27c9b8eab3c>:0) UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List1[T] alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary2[TKey,TValue] cache, UnityEditor.BuildTarget target) (at <7587a42c8322471cbc42b27c9b8eab3c>:0) UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, UnityEditor.BuildTarget target) (at <7587a42c8322471cbc42b27c9b8eab3c>:0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

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