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[Minor] Rename or hide bevy_ui::ui_node::Direction #6286
I'm a new bie to game dev and writing my first 2d game with bevy. Direction is basic component I think when developing games, but it conflicts with bevy_ui::ui_node::Direction when I want to import it, so I have to import it with mod name. I check the desc on bevy_ui::ui_node::Direction, this enum is for text direction, so is this reasonable to rename bevy_ui::ui_node::Direction to bevy_ui::ui_node::TextDirection, or may hide it in bevy::prelude::* if useless for game developers?
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alice-i-cecile commentedon Oct 18, 2022
Agreed. This should be fixed as we split the Style component.
lewiszlw commentedon Oct 18, 2022
Nice, hope to see this improvement in next version. Closing.
alice-i-cecile commentedon Oct 18, 2022
#5513 isn't merged yet; I'm going to reopen this but mark that it'll be fixed by that PR :)
Remove useless `Direction` field (#14793)