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AI autopilot patch object connection #26

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@d3cod3

Auto evolving patch mode

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  1. d3cod3 commented on Dec 12, 2024

    @d3cod3
    OwnerAuthor

    Now we are ready for this, i'm thinking about a create random patch command/button, in order to auto add some random objects, connect them in a random fashion too, as a starting point, and then use the first 100 "corrections" ( as corrections i mean disconnects, reconnects, delete objects and add new objects ) by the user to feed some sort of neural network to learn generate better patches over time.

    And in some way have a shared train model that is built from every user interaction with this feature

    Thoughts?

  2. d3cod3 commented on Dec 12, 2024

    @d3cod3
    OwnerAuthor

    What should we use for the neural network and the training model?

  3. Daandelange commented on Dec 12, 2024

    @Daandelange
    Collaborator

    I have zero knowledge with AI...
    Idea: a "copy objects as string" and "paste objects from string" functions could help with such scenarios ? (and also for the new chat!)

  4. d3cod3 commented on Dec 12, 2024

    @d3cod3
    OwnerAuthor

    I think it's a good idea, it shure helps with the chat, and probably will help with the AI idea, a toString(object) and toObject(string) serialization functions will be useful

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