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Windows API systems without UTF-16 APIs #3631

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@glebm

Currently the Windows build assumes that WriteConsoleW is available.

None of the Unicode stuff is actually available on Windows 98 (and similar API level systems such as the original Xbox).

Would you be OK with adding a build option to disable it? I can send a PR if so.
Is FMT_WINDOWS_HAS_UNICODE_APIS a good name for the build option?

Alternatively, perhaps we could add an option to disable the entire print subsystem (something like set(FMT_PRINT OFF))

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