Some WebGL APIs allow "Array-like" objects to be passed into the call. This is a problem for generic JS Array types because they allow mixed data types. A helper method should be generated to properly place these items in a temporary buffer. This will also involve making sure all data-types match.
Some WebGL APIs allow "Array-like" objects to be passed into the call. This is a problem for generic JS Array types because they allow mixed data types. A helper method should be generated to properly place these items in a temporary buffer. This will also involve making sure all data-types match.