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Fix *all* OS / browser-dependent scattergl text oddities  #2780

Description

@etpinard

Follow-up of #2737

scattergl text works well on @dy's Windows laptop in both Chrome, FF and IE11 (please correct me if I'm wrong @dy), but features a few oddities in FF on MacOS and Ubuntu 16.04 and Safari.

Copying @alexcjohnson 's report:

On Mac OS 10.13.5, retina display. For reference here's the SVG text_chart_arrays mock, which AFAICT looks identical on Chrome, FF, and Safari:
chrome svg
But the gl2d version looks bold and blurry (perhaps this is retina-only, related to #2756?), and there are first-load issues in FF (missing some items entirely) and Safari (wrong font).
Here's Chrome:
chrome gl
FF the first render in a given tab is missing some items:
ff gl first
But the second gets them all:
ff gl second
And Safari on first render has the wrong font for "Text G":
safari gl
but it's fixed on second render:
safari gl second

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