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Mesh3d lighting fix
- #3415
#3415
Merged
archmoj
merged 16 commits into
master
plotly/plotly.js:master
from
fix3353-light-reversed-ranges
plotly/plotly.js:fix3353-light-reversed-ranges
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Jan 16, 2019
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Mesh3d lighting fix
#3415
archmoj
merged 16 commits into
master
plotly/plotly.js:master
from
fix3353-light-reversed-ranges
plotly/plotly.js:fix3353-light-reversed-ranges
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Commits
Commits on Jan 8, 2019
test mesh3d with medium precision
archmoj
committed
cf85a16
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using the code similar to surface lighting
archmoj
committed
70b2d6c
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unify mesh3d lighting with surface
archmoj
committed
012830b
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improved new mock
archmoj
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7781ebc
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baseline showing both mesh3d and surface traces use identical light pos and algo
archmoj
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be0d51d
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Commits on Jan 9, 2019
fixed gl-mesh3d lighting
archmoj
committed
e6e1db4
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original baselines back
archmoj
committed
e22df6d
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fix face direction
archmoj
committed
70000b2
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new baselines
archmoj
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fe1cdee
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Commits on Jan 10, 2019
Revert "new baselines"
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archmoj
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0e1af3b
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fixed face directions
archmoj
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d742ccc
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reversed gl-mesh3d face order
archmoj
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5c71200
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new baselines improved version
archmoj
committed
86f6bdc
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Commits on Jan 16, 2019
bump gl-mesh3d 2.0.5
archmoj
committed
cc2f294
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Merge branch 'master' into fix3353-light-reversed-ranges
etpinard
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d3ece95
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updated one new baseline
archmoj
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