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Mostly tiny changes like that the text fits better in buttons, with some exceptions like transparency_ui. And then larger problems like the text_debug example. Tried to make everything at least usable.
And was so confused with the text_debug problems example that I had made all of the fonts the exact same size, might change these back to show better way of different font sizes in the case.
borders and low_power had been fixed/touched elsewhere and were already fine
multiple_windows and render_ui_to_texture looked fine, and there is the tiny font size change to Pixel Eagle images but nothing drastic and default size is used
Stepping isn't an example but is used in the breakout example but did fix the font size for it
Had forgotten text example some how, but will fix them text_debug changes
Examples ui and ui_scaling still need changes
Will do these changes now.
Sidenote... second time around, I seem to understand better what the examples are trying to show.
Now the text_debug font sizes don't match the Pixel Eagle images, but the size changes were newer than the cosmic-commit. So I guessed these were the correct ones.
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A-TextRendering and layout for charactersC-BugAn unexpected or incorrect behaviorC-ExamplesAn addition or correction to our examplesS-Ready-For-Final-ReviewThis PR has been approved by the community. It's ready for a maintainer to consider merging it
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Objective
cosmic-text#14265Solution
Testing
Showcase
Before:

After:
