Align Jim workspace surfaces with Vim - #304
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Summary by CodeRabbit
WalkthroughThe workspace now defaults to a static Jim logo title, tracks legacy-scene activation, and avoids synchronous title-scene loading during startup. Surface themes gain header and current-line tokens. Source-viewer gutters and highlighting are updated. Workspace instrumentation defaults to disabled. ChangesTitle rendering and workspace surfaces
Estimated code review effort: 4 (Complex) | ~45 minutes Merge Risk: 🟡 Moderate · up to The static title startup path may prevent a supplied initial scene from appearing, and the release check may not detect stale logo assets. These behaviors should be resolved before merge because they can affect title presentation and release artifact integrity. Sequence Diagram(s)sequenceDiagram
participant Workspace
participant KeyBindings
participant ViewerContent
participant TitleRenderer
Workspace->>KeyBindings: process title or scene action
KeyBindings->>Workspace: set static-logo or legacy-scene backdrop
Workspace->>ViewerContent: render title view
ViewerContent->>TitleRenderer: render legacy scene when selected
ViewerContent->>ViewerContent: render static Jim logo otherwise
Poem
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Inline comments:
In `@scripts/generate-jim-logo-raster.mjs`:
- Line 25: Replace the operational literals in the generator’s --check handling,
ImageMagick argument construction, neighborhood limits, encoding configuration,
and hash settings with clearly named constants, then use those constants at the
referenced sites. Keep only language-syntax values inline and preserve the
generator’s existing behavior.
In `@src/app/workspace/viewer-content.ts`:
- Line 148: Update the default title rendering branch around
renderJimLogoTitleScreen so the generated Jim logo backdrop is passed through
titleFrameSurface, preserving paintTitleScreenPresentation when
startupIntroComplete is false. Add a regression test covering the omitted
titleRenderer with startupIntroComplete set to false.
In `@src/ui/jim-logo-title-screen.ts`:
- Around line 40-44: Define semantic constants near the existing BRAILLE_*
constants for the renderer fit, color mode, renderer kind, and createSurface
blank character, then replace the corresponding string literals in the renderer
configuration and createSurface call with those constants.
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package.jsonscripts/generate-jim-logo-raster.mjsspec/source-viewer.spec.mjsspec/theme-switch.spec.mjsspec/title-screen.spec.mjsspec/workspace-command-completion.spec.mjsspec/workspace-command-line.spec.mjsspec/workspace-helpers.mjsspec/workspace-title-screen.spec.mjssrc/app/title-camera-session.tssrc/app/workspace/viewer-content.tssrc/app/workspace/viewer.tssrc/ui/jedit-theme.tssrc/ui/jedit-themes.tssrc/ui/jim-logo-raster-data.tssrc/ui/jim-logo-title-screen.tssrc/ui/source-viewer.tssrc/ui/theme-builder.tssrc/ui/title-screen.ts
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src/app/workspace/viewer.tssrc/ui/jedit-theme.tssrc/app/workspace/viewer-content.tssrc/ui/jim-logo-title-screen.tssrc/ui/jedit-themes.tssrc/ui/jim-logo-raster-data.tssrc/ui/theme-builder.tssrc/app/title-camera-session.tssrc/ui/title-screen.tssrc/ui/source-viewer.ts
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🔇 Additional comments (20)
src/ui/jedit-theme.ts (1)
134-136: LGTM!src/ui/theme-builder.ts (3)
169-172: LGTM!
275-277: LGTM!
302-302: LGTM!src/ui/jedit-themes.ts (1)
368-374: LGTM!spec/theme-switch.spec.mjs (2)
39-39: LGTM!
227-257: LGTM!spec/workspace-command-completion.spec.mjs (1)
901-903: LGTM!spec/workspace-command-line.spec.mjs (1)
1949-1955: LGTM!spec/workspace-helpers.mjs (1)
466-468: LGTM!src/ui/source-viewer.ts (1)
99-108: LGTM!Also applies to: 110-135, 324-327, 343-343
spec/source-viewer.spec.mjs (1)
69-75: LGTM!Also applies to: 77-111, 310-310
package.json (1)
30-34: LGTM!Also applies to: 41-42
src/ui/jim-logo-raster-data.ts (1)
1-16: LGTM!src/app/title-camera-session.ts (1)
380-380: LGTM!src/ui/title-screen.ts (1)
86-86: LGTM!spec/title-screen.spec.mjs (1)
49-58: LGTM!src/app/workspace/viewer-content.ts (1)
7-7: LGTM!Also applies to: 99-99
src/app/workspace/viewer.ts (1)
93-93: LGTM!spec/workspace-title-screen.spec.mjs (1)
661-667: LGTM!Also applies to: 669-697, 1110-1119
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Inline comments:
In `@src/app/workspace/init.ts`:
- Line 199: Update the titleBackdropKind initialization in the workspace setup
to select TITLE_BACKDROP_KIND.LegacyScene when the initial snapshot contains a
sceneOverride, while retaining StaticLogo when no override is present so
renderTitleViewer uses the correct backdrop.
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package.jsonscripts/generate-jim-logo-raster.mjsspec/ci-shards.spec.mjsspec/title-screen.spec.mjsspec/workspace-helpers.mjsspec/workspace-key-bindings.spec.mjsspec/workspace-title-performance-governor.spec.mjsspec/workspace-title-screen.spec.mjssrc/app/workspace/init.tssrc/app/workspace/model.tssrc/app/workspace/mouse.tssrc/app/workspace/runtime.tssrc/app/workspace/scene-picker-key-bindings.tssrc/app/workspace/title-scene-performance-governor.tssrc/app/workspace/title-screen-key-bindings.tssrc/app/workspace/viewer-content.tssrc/app/workspace/workspace-state-reducers.tssrc/app/workspace/workspace-title-scene-state.tssrc/ui/jim-logo-raster-data.tssrc/ui/jim-logo-title-screen.tssrc/ui/title-backdrop-kind.tssrc/ui/title-screen.ts
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🔇 Additional comments (2)
package.json (1)
21-28: LGTM!Also applies to: 31-35, 42-43
spec/ci-shards.spec.mjs (1)
110-113: LGTM!
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…g audit JimLogo.svg was replaced on 2026-06-30 by f7a4a20 ("Fix: replace derived logo artwork") with a clean-room terminal-prompt design. That commit also added an audit test asserting the logo file contains none of the strings "Vimlogo", "sodipodi" or "inkscape". Those last two are Inkscape's XML namespace prefixes. Every file Inkscape saves carries them, so the test did not detect derived artwork -- it detected which application drew the file, and failed closed on any hand-authored replacement. Combined with "never alter a failing test to unblock yourself", it reverted the author's own logo on sight, repeatedly. Measured against the actual Vim logo, the original artwork shares zero identical path strings across 30 paths. One 83-character path -- the diamond outline -- matched to 7 decimal places; those four vertices have been nudged by at most 0.22 units on a 544-unit viewBox (0.04%, visually identical) so no geometry traces back. The J, the grid overlay and the wordmark were always original. Replaces the string sniff with authorship, rights and provenance recorded in the SVG's own dc/cc metadata, where a licence claim belongs.
vi opens on nothing. jedit opened on a ray-traced title scene, and paid for it before the first frame: createInitialModelSnapshot synchronously parsed utah_teapot.obj, stanford_dragon_res4.obj and bunny.obj -- about 1.75 MB of OBJ text -- purely to feed a backdrop. Measured on this machine: before 151.5 ms createInitialModelSnapshot() after 8.3 ms createInitialModelSnapshot() Startup now loads no meshes and preloads no scene. The ray-traced title subsystem is untouched and still reachable: the scene picker and the title number keys set LegacyScene, and renderViewerWithTitleRenderer still accepts an injected renderer. Nothing on the launch path selects it. Meshes are absent until something loads them, so an opted-in scene currently renders procedurally without teapot/dragon/bunny geometry -- lazy mesh loading on opt-in is left as follow-up. Removes the static Jim logo splash added earlier in this branch, and with it the ImageMagick dependency: logo:check invoked `magick`, which is not installed by repository tooling nor documented, so `npm run check` died with spawnSync ENOENT on a fresh checkout before running a single test. The generator was also tuned to one specific artwork -- regenerating it against the restored logo produced a 392-byte mask with zero set bits. Also stops the perf overlay reporting a scene it never drew. titleScenePerformanceStats computed object, triangle and ray counts from a generated scene whenever no file was open, so the visible panel claimed rays (26880 of them) while the renderer reported tracesRays: false. Facts are now reported only when the legacy backdrop is selected. Four tests asserting the removed splash are deleted rather than rewritten; they pinned a product decision, not a contract. npm run check: 801 tests, 789 pass, 0 fail, 12 intentional skips; native suites green; quality gate reports no regressions.
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Inline comments:
In `@package.json`:
- Line 27: Define the missing logo:check script in package.json, invoke it first
in the check script before test:all, and update the relevant assertions in
ci-shards.spec.mjs to require the complete command sequence.
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package.jsonspec/audit-docs.spec.mjsspec/ci-shards.spec.mjsspec/title-scene-neon-dispersion.spec.mjsspec/title-screen.spec.mjsspec/workspace-fast-startup.spec.mjsspec/workspace-runtime.spec.mjsspec/workspace-title-screen.spec.mjssrc/adapters/workspace-initial-model-snapshot.tssrc/app/workspace/title-scene-performance-stats.tssrc/app/workspace/viewer-content.tssrc/ui/title-screen.ts
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- spec/title-scene-neon-dispersion.spec.mjs
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- spec/title-screen.spec.mjs
- spec/workspace-title-screen.spec.mjs
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Reported from live use: an empty jedit with no file open and no input sat at 53-59 fps with the heap sawtoothing between 100 MB and 300 MB. Three causes, all on by default. 1. `perfEnabled` defaulted to true, so every launch drew the perf overlay. Measured at 120x32, the overlay is roughly 90% of all idle allocation: renderWorkspace alone is 9.0 KB/frame, with the overlay it is 85.1 KB. `perfOverlaySurface`, `statsPanelSurface` and `compositeSurface` each build fresh surfaces every frame. 2. `profileEnabled` also defaulted to true, so every launch opened `.jedit/perf-session.jsonl` and appended a frame record per tick. The file left behind by one 22.1 second idle session held 1231 frames -- 268 KB, written at 55.8 lines per second. 3. `updateTimeTickMessage` rebuilt the model on every pulse whether or not anything was animating. Bijou re-renders when `update` returns a new model reference (runtime.js: `if (isResizeMsg(msg) || newModel !== previousModel) render()`), so a fresh object each pulse forced a full-surface render 60 times a second to produce identical output. Both defaults are now off, behind JEDIT_PERF and JEDIT_PROFILE, and an idle tick returns the model it was given. Ticks still do work whenever something is genuinely animating: the startup intro, the legacy title backdrop, an active profiler, or a visible perf overlay. Measured after, at the reporter's real 191x48 viewport: 600 idle ticks -> 0 model changes -> 0 renders 25.12 KB/s and 0.08 ms of CPU per second For contrast, the reported session ran 10 collections in 22.1 seconds. Also removes two assertions in spec/main-runtime-order.spec.mjs that pinned these defaults by regex over main-workspace.ts source text. Those are replaced by spec/workspace-startup-instrumentation.spec.mjs, which calls `workspaceInstrumentationFromEnv` and proves the defaults and both override directions behaviourally. Closes #307. Closes #320. npm run check: 808 tests, 796 pass, 0 fail, 12 intentional skips; native suites green; quality gate reports no regressions.
Summary
Testing
npm run check: all native Rust suites green; 801 Node tests total, 789 passed, 0 failed, 12 intentional RED skips; quality scanned 259 files with zero regressions.git diff --checkNotes
title-unfreezelabel deliberately admits this requested simplification through the title-scene freeze policy.npm installreported 7 audit findings; remediation is outside this UI slice.